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Information for Second Life and Opengrid users

Planet Samuro was opened in 2018 to an audience with no 3D experience originating from a former chat site.
Until 2024, it evolved and now looks like the 3D worlds you know. But there are also quite a few differences:

Cost

- Planet Samuro costs absolutely nothing : reserving land and building is free.

Building

- there are no prims, no sculpties, no terraforming of terrain. It's all mesh. When you reserve a plot of land, you must first place a mesh plate on the ground to avoid falling into a void.

- you can create mesh objects and mesh rigged garments directly in Planet with an integrated mesh editor. You don't need external tools like Blender.

- You can import and export mesh cost-free in .obj or .dae.

- modern PBR textures are supported: roughness, metal, ambient occlusion, normal.

- Ruth/Roth v3 open-source avatars are used as standard avatars.

Various

- vehicles (cars, helicopters, drones, boats, submarines) work on all terrains and all seas, so you can travel easily from one island to another. There's no sim-crossing, all movements are seamless. You can create deep boats without seawater showing inside.

- the integrated animation editor lets you create your own BVH animations.

- Planet Samuro features webcams, microphone and mp4 videos.

- RLV is integrated and always active, with no need to wear a relay.

- raycasting is available for scripting autonomously-moving animals.

Software & Architecture

- Planet Samuro is not based on Opensim and is not Hypergrid-compatible. It's a new 64-bit Windows software, written in Safe-C, running under DirectX, and optimized for Windows 7/10/11.

- You can build on our main server, or you can open your own public server on the host of your choice and join it to the list of public planets via a system similar to Hypergrid.

- your inventory is stored on your PC, not on the Planet servers. Your inventory (and your avatar's clothes) are always available on any Planet server, even on a private server with no Internet connection or disconnected from the main grid.

- the free availability of the land will never change, and is made possible by a new architecture that drastically reduces long-term maintenance costs. Unlike comparable systems :

- Planet has no performance degradation requiring a weekly reboot.

- Planet has no database degradation over the years that requires maintenance.

- Planet servers are available without interruption.